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Devlog
Submission to Mini Jame Gam #10
The Friend on the Phone
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Devlog
Devlog Day 3
May 26, 2022
by
Nikkilite
Art The top priority for the day was to create the walls that would surround our playarea. This would make or break the atmosphere that we were trying to build up. Another important sprite that we had...
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Devlog Day 2
May 26, 2022
by
Nikkilite
Art Today, we decided to start making our player character from different directions as well as the other gameplay elements that would exist in the world and make out the puzzles. We also made a black...
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Devlog Day 1
May 25, 2022
by
Nikkilite
Planning and Level Design First day of Mini Jame Gam, our very first GameJam, and first time ever designing a game The day started when the event began, at 13:00 our time. Theme was Reality is Breakin...
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Devlog on our Level design
May 25, 2022
by
Nikkilite
#LevelDesign
Before starting this post i would very much like to say, that actually playing the game before reading this would be preferable. I will spoil some of the solutions, several puzzle mechanics that the p...
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Version 1.2
May 24, 2022
by
Nikkilite
Changes in this version: Added a feature so the phone will only ring when there is new to say Fixed bug where phone will appear above the dialogue box. Fixed bug where phone would keep moving even aft...
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Version 1.1
May 24, 2022
by
Nikkilite
Changes in this version: Added animation for phone ringing Fixed when the ending message appears Unknowingly added bug where sometimes the phone will appear above the dialogue box. This will be fixed...
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